Game Design-Week 7-Tools, Time, and Rooms

Game Design – Week 7 – Tools, Time, and Rooms

COPY AND PASTE ALL THE CONTENT BELOW

  • DELETE ALL OF MR. LE DUC’s ALL UPPERCASE INSTRUCTIONS
  • TITLE THIS BLOG POST: Game Design – Week 7 – Tools, Time, and Rooms
CreativeCommons image Tool Stash by Meena Kadri at Flickr.com

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences
    • this week was a good week because I knew what to do and when to do it
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

CLASSROOM (THEORY & ANALYSIS)

  • I learned that for the prototype stage I should not have a whole lot of content. I also learned it should be super complex until the final stages.
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Game Genres from the Simplest and Most Difficult to Create

  1. Racing Game
  2. Top-Down Shooter
  3. 2d Platformer
  4. Color Matching Puzzle Game
  5. 2D Puzzle Platformer
  6. 3D Platformer
  7. FPS
  8. JRPG
  9. Fighting Game
  10. Action Adventure
  11. Western RPG
  12. RTS

LAB (THEORY PRACTICED)

  • I learned that every designer should not just stick to just one game and should play all types of games to figure out the different mechanics used
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OUTSIDE (CREATIVITY & THE BRAIN)

  • when I am outside I am usually kicking my football into the net I have pretending I am a pro player
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STUDIO (SONGWRITING)

  • some ideaś i have are for like a first-person br game that is mainly building but has a lobby of ten and the zone gets smaller every 5 minutes. another idea I have is for a 2d version of Minecraft
  • the last idea I have is a racing game where you have to get the fastest lap to win the race

WEEKLY ACTIVITY EVALUATION

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Elon Musk

Elon Musk

Recipe For Success: Elon Musk

i got what i could done

Who is one of your mentors?

This is a case study in success.  What is success?  How do you define it? Who has been successful, from your perspective?  I want you to define success for yourself and find an example of this success in the people around you.  The person can be famous or family.  Success is everywhere.  I want you to find it and examine it.  What made this person successful?  Through examining success in others it helps us see a path to success ourselves.  I want you to practice being successful in all areas of your life.  So, engage in this case study and find and fill in the information listed below.  I used Bill Gates as an example.

INSTRUCTIONS

  1. WRITE THE PERSON’s NAME IN THE TITLE OF THE POST
  2. COPY AND PASTE THE COMPLETE BLOG POST BELOW
  3. PLACE A PICTURE WITH CITATION AT THE TOP OF THE POST
  4. DELETE ALL OF MR. LE DUC’s WORDS, AFTER YOU WRITE YOUR OWN
  5. PUBLISH 

Write a person’s name in the title of this blog post

EXAMPLE: Recipe For Success: Bill Gates

COPY AND PASTE THE FOLLOWING:

EXAMPLE: Place a picture of the person at the top of the post and cite the source of the picture

Elon Musk Royal Society.jpg
BornElon Reeve Musk
June 28, 1971 (age 49)
PretoriaSouth Afric

EXAMPLE: Born: October 28, 1955, in Seattle, Washington

Personal Success Definition

EXAMPLE: I define success as someone who creates amazing art or material for the world and who gives back to people around them.

State why are they successful, with your definition?

EXAMPLE: Bill Gates has created a successful business.  He helped bring about powerful, useful computer applications.  He has also helped improve the living conditions for millions of people through the Bill and Melinda Gates Foundation.

Skills for Success

Describe what skills did they need to master to become successful?

List and describe at least 3

he was 1) a talented inventor, 2) and super smart

How They Used These Skills

Musk has used his skills to make a ton of companys like tesla and space-x

Challenges Overcome

n September 2018, Musk was sued by the U.S. Securities and Exchange Commission for a tweet claiming that funding had secured for potentially taking Tesla private (at a price of $420 a share, an alleged reference to marijuana). The lawsuit claimed that verbal discussions Musk held with foreign investors in July 2018 did not confirm key deal terms and thus characterized the tweet as false, misleading, and damaging to investors, and sought to bar Musk from serving as CEO on publicly traded companies. Musk called the allegations unjustified and that he had never compromised his integrity. Two days later, Musk settled with the SEC, without admitting or denying the SEC’s allegations. As a result, Musk and Tesla were fined $20 million each, and Musk was forced to step down temporarily as Tesla chairman while remaining Tesla’s CEO.

Significant Work

Musk has created Space-x as well as Tesla which he resigned following controversy. Musk has also been apart of multiple projects like PayPal (but when it was made it was call X.com). Musk has had 7 kids (one deceased)

Resources

Googlehttps://en.wikipedia.org/wiki/Elon_Musk

EXAMPLES:http://en.wikipedia.org/wiki/Bill_Gateshttp://www.gatesfoundation.org/Pages/home.aspxhttp://www.biography.com/people/bill-gates-9307520

DEVELOPING QUALITY WORKFLOW

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  • TITLE THIS BLOG POST: DEVELOPING QUALITY WORKFLOW

What is Workflow?

Image Creative Workflow from Behance.com, https://www.behance.net/gallery/27919515/Creative-workflow-GIF

Work•flow /ˈwərkflō/

“The sequence of industrial, administrative, or other processes through which a piece of work passes from initiation to completion.” – lexico.com

What is a quality workflow?  How do we develop it?  Below are elements of the production cycle that most creative people move through as they create something.  First, we must identify the stages of project production. What is each stage and what are the quality checks for each stage.  Read on and find out!

Stages of Creation Development

Inspiration

How do we find ideas to develop?

  • WHAT TOOLS SHOULD WE USE? Our Brain, Friends, and the internet/books
  • WHAT PROCESS SHOULD WE USE? Good WORKFLOW
  • HOW DO YOU MEASURE QUALITY? We measure quality by seeing what can be improved and what else can be finished
  • WHO MEASURES QUALITY? The Audience

Intention

How do we clarify our specific goal(s) for a project?

  • WHAT TOOLS SHOULD WE USE? Pen and Paper, People to help you to complete those goals, and a good mindset
  • WHAT PROCESS SHOULD WE USE?
  • HOW DO YOU MEASURE QUALITY? We measure it as how well we completed our goals
  • WHO MEASURES QUALITY? You measure your own quality

Pre-production

How can we brainwrite, brainstorm, storyboard, and plan our ideas at this phase?

  • WHAT TOOLS SHOULD WE USE? Pen and Paper, A group of friends, and an idea
  • WHAT PROCESS SHOULD WE USE?
  • HOW DO YOU MEASURE QUALITY? you measure the quality of the pre-production of the game
  • WHO MEASURES QUALITY? Everyone in your group

Production

How do we communicate with each other and execute our plan for this phase? This is where we actually make the project.

  • WHAT TOOLS SHOULD WE USE? Unity/Play Canvas, and a lot of people for different jobs
  • WHAT PROCESS SHOULD WE USE?
  • HOW DO YOU MEASURE QUALITY? By asking the people who test the game
  • WHO MEASURES QUALITY? People testing the game

Post-production

How do we communicate with each other and execute our final stages of the project for this phase? This is where we publish the project.

  • WHAT TOOLS SHOULD WE USE? Unity/Play Canvas, and Publisher
  • WHAT PROCESS SHOULD WE USE? Research, Rough Drafts,
  • HOW DO YOU MEASURE QUALITY? By asking the people who do the final testing
  • WHO MEASURES QUALITY? the people who do the final testing

Presentation/Performance

How do we share our project with our learning community, advisory members, and the world?

  • WHAT TOOLS SHOULD WE USE? By making commercials, a PowerPoint,
  • WHAT PROCESS SHOULD WE USE? research, and creativity
  • HOW DO YOU MEASURE QUALITY? asking the world/advisory members
  • WHO MEASURES QUALITY? the world/advisory members

Feedback

How do we conduct a feedback session at the end of the project development cycle?

  • WHAT TOOLS SHOULD WE USE? the interwebs
  • WHAT PROCESS SHOULD WE USE? asking the fans of the game
  • HOW DO YOU MEASURE QUALITY? by asking the fans of the game
  • WHO MEASURES QUALITY? the fans of the game