cue | Notes |
why? | 1.It’s not easy being an artist 2.struggling to make the music you want is a natural part of art 3.Just because you are struggling, and music may not feel “natural” in the moment, does not mean you are not good enough. 4.One of the hardest things in producing a research thesis |
Month: December 2021
The MDA Game Framework
Cue 1.Why cant you use words like fun and gameplay | Notes 1.All artifacts are created within some design methodology. 2.the fields of games research and development involve people from diverse creative and scholarly backgrounds. 3.They propose the MDA framework as a tool to help designers, researchers and scholars perform this translation. 4. When working with games, it is helpful to consider both the designer and player perspectives. 5.In describing the aesthetics of a game, move away from words like “fun” and “gameplay” |
Summary
Notes
My goal for January is to make a game with at least 5 levels
2:38– Make sure to name layouts and event sheets
3:42– use sprites for most things in your game (Characters, backgrounds, etc.)
9:45– if u want to make sure your character doesnt go at an angle make sure that you change it to 4 directional and the angle movement to NO
10:53– Objects such as bullets and orbs should be a sprite
13:07- To add an event click add event
14:52– To spawn another object choose in the event sheets menu “spawn another object”
15:34– to add another condition in the event sheets right click and click “ADD CONDITION”
16:56– If you want and object to be destoryed when it leaves layout click the destroy button on the event sheets
another goal I have is to find a good name for my game and character